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Natsuki Crisis Battle - A Bloody Mistress
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File "project 2501.mmd2"

Title : Project 2501
Author : Unknown

Platform : PC
Format : OctaMED v5 MMD2

This file has 1 tracks.

This file has been played 0 time(s).
Last played : Never

Uploaded by emor3j on 13 Jan. 2022 - 05:32:56

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Tracks :

Number Title Last played Played Length Vote
1 Project 2501 Never Never 831 s

Extra infos

Full tags

Extended Module Player 4.1.0
Copyright (C) 1996-2016 Claudio Matsuoka and Hipolito Carraro Jr
Using null output
Mixer set to 44100 Hz, 16bit, cubic spline interpolated stereo
Press 'h' for help

Loading modland.com/pub/modules/OctaMED MMD2/Mr. C/project 2501.mmd2 (1 of 1)
Module name : Project 2501
Module type : OctaMED v5 MMD2
Module length: 219 patterns
Patterns : 201
Instruments : 63
Samples : 60
Channels : 4 [ 8 8 8 8 ]
Duration : 13min51s
Instruments:
Instrument name Vl Fade Env Ns Sub Gv Vl Fine Xpo Pan Sm
01 Composed by... 40 0fff --- 01 [01] 40 40 +000 +36 P80 00
02 mr.C <> floppy\subspace 40 0fff --- 01 [01] 40 40 +000 +36 P80 01
03 MRC.CHN.CONGADEEP.1. 40 0fff --- 01 [01] 40 24 -032 +36 P80 02
04 MRC.M2S.BONGA.MIX.1. 40 0fff --- 01 [01] 40 30 +000 +36 P80 03
05 mrc.xp50.shakuacc.2. 40 0fff --- 01 [01] 40 30 +000 +36 P80 04
06 MRC.BNGBD.3. 40 0fff --- 01 [01] 40 40 +000 +36 P80 05
07 mrc.m2s.guru+ntve.2. 40 0fff --- 01 [01] 40 40 +000 +36 P80 06
08 MRC.3MU.60>50 40 0fff --- 01 [01] 40 40 +000 +36 P80 07
09 MRC.3MU.40>30 40 0fff --- 01 [01] 40 40 +000 +36 P80 08
0a MRC.3MU.20>10 40 0fff --- 01 [01] 40 40 +000 +36 P80 09
0b MRC.M2S.MIXR+SUPP.1. 40 0fff --- 01 [01] 40 40 +000 +36 P80 0a
0c MRC.M2S.MIXR+SUPP.2. 40 0fff --- 01 [01] 40 40 +000 +36 P80 0b
0d MRC.SH1.LAHH.1. 40 0fff --- 01 [01] 40 40 +000 +36 P80 0c
0e MRC.GONGONG.2. 40 0fff --- 01 [01] 40 40 +000 +36 P80 0d
0f MRC.M2S.MIXR+SUPP.3. 40 0fff --- 01 [01] 40 40 +000 +36 P80 0e
10 MRC.M2S.MIXR+SUPP.4. 40 0fff --- 01 [01] 40 40 +000 +36 P80 0f
11 MRC.NATIVE.GURUBURU 40 0fff --- 01 [01] 40 40 +000 +36 P80 10
12 MRC.M2S.CRASH 40 0fff --- 01 [01] 40 40 +000 +36 P80 11
13 MRC.IND.CIMBALOM.1. 40 0fff --- 01 [01] 40 2a +000 +36 P80 12
14 MRC.BEURO.SVEIP1 40 0fff --- 01 [01] 40 1a +000 +36 P80 13
15 MRC.IND.PASSAGE.3. 40 0fff --- 01 [01] 40 2a +000 +36 P80 14
16 MRC.IND.PASSAGE.2. 40 0fff --- 01 [01] 40 2a +000 +36 P80 15
17 MRC.IND.PASSAGE.1. 40 0fff --- 01 [01] 40 2a +000 +36 P80 16
18 MRC.M2S.SITARMIX.1. 40 0fff --- 01 [01] 40 30 +000 +36 P80 17
19 MRC.LAZERWHIP.2. 40 0fff --- 01 [01] 40 28 +000 +36 P80 18
1a MRC.M2S.BONGDONG.1. 40 0fff --- 01 [01] 40 32 +000 +36 P80 19
1b mrc.mix 40 0fff --- 01 [01] 40 30 +000 +36 P80 1a
1c MRC.M2S.SITARMIX.3. 40 0fff --- 01 [01] 40 30 +000 +36 P80 1b
1d MRC.LAZERWHIP.2. 40 0fff --- 01 [01] 40 10 +000 +36 P80 1c
1e MRC.M2S.MIXRY.3. 40 0fff --- 01 [01] 40 40 +000 +36 P80 1d
1f MRC.M2S.MIXRY.4. 40 0fff --- 01 [01] 40 40 +000 +36 P80 1e
20 mrc.m2s.broom.1. 40 0fff --- 01 [01] 40 40 +000 +36 P80 1f
21 mrc.m2s.broom.2. 40 0fff --- 01 [01] 40 40 +000 +36 P80 20
22 mrc.m2s.broom.3. 40 0fff --- 01 [01] 40 40 +000 +36 P80 21
23 mrc.m2s.broom.4. 40 0fff --- 01 [01] 40 40 +000 +36 P80 22
24 mrc.m2s.broom.5. 40 0fff --- 01 [01] 40 40 +000 +36 P80 23
25 mrc.m2s.broom.6. 40 0fff --- 01 [01] 40 40 +000 +36 P80 24
26 mrc.m2s.broom.7. 40 0fff --- 01 [01] 40 40 +000 +36 P80 25
27 mrc.m2s.broom.8. 40 0fff --- 01 [01] 40 40 +000 +36 P80 26
28 mrc.m2s.broom.9. 40 0fff --- 01 [01] 40 40 +000 +36 P80 27
29 mrc.m2s.broom.a. 40 0fff --- 01 [01] 40 40 +000 +36 P80 28
2a mrc.m2s.broom.b. 40 0fff --- 01 [01] 40 40 +000 +36 P80 29
2b mrc.m2s.broom.c. 40 0fff --- 01 [01] 40 40 +000 +36 P80 2a
2c mrc.m2s.guru+ntve.1. 40 0fff --- 01 [01] 40 40 +000 +36 P80 2b
2d MRC.SUPAFLYBASSD 40 0fff --- 01 [01] 40 34 +000 +36 P80 2c
2e mrc.LD.ghost..2. 40 0fff --- 01 [01] 40 40 +000 +36 P80 2d
31 mrc.m2s.snaremix.1. 40 0fff --- 01 [01] 40 40 +000 +36 P80 2e
33 BAH 40 0fff --- 01 [01] 40 30 +000 +36 P80 2f
34 mrc.LD.ghost..8. 40 0fff --- 01 [01] 40 40 +000 +36 P80 30
35 mrc.LD.ghost..9. 40 0fff --- 01 [01] 40 40 +000 +36 P80 31
36 mrc.fx.stru.mch.1. 40 0fff --- 01 [01] 40 40 +000 +36 P80 32
37 mrc.LD.ghost..1. 40 0fff --- 01 [01] 40 40 +000 +36 P80 33
38 mrc.fx.stru.mch.2. 40 0fff --- 01 [01] 40 40 +000 +36 P80 34
39 MRC.M2S.SHIt.1. 40 0fff --- 01 [01] 40 40 +000 +36 P80 35
3a mrc.xp50.rainstick 40 0fff --- 01 [01] 40 40 +000 +36 P80 36
3b MRC.M2S.SHIt.3. 40 0fff --- 01 [01] 40 40 +000 +36 P80 37
3c MRC.M2S.SHIt.4. 40 0fff --- 01 [01] 40 40 +000 +36 P80 38
3d MRC.M2S.SHIt.5.#2 40 0fff --- 01 [01] 40 40 +000 +36 P80 39
3e MRC.M2S.SHIt.6. 40 0fff --- 01 [01] 40 40 +000 +36 P80 3a
3f MRC.M2S.SHIt.7. 40 0fff --- 01 [01] 40 40 +000 +36 P80 3b

> . . . . . . . mr.C / fLOPPY^sUBSPACE ... 17/11-97 ...
>
>
> Project 2501, the creation born in the sea of information.
> A living,thinking and independent entity, with a conscience
> parallell to the human race...
> This is the story of Project 2501 and a cybernetic being,
> which are much more closely related than they would ever
> have known...
>
> Everything composed by me, samples are from Roland xp50,
> Korg x5, Roland TR909, Roland TR808, Roland Sh101...
> Additional synthetic sounds programmed/calculated with
> 3MU (basslines) and Wavebeast (thx to Skyphos and Halfbyte).
> A great use of mod2smp as always, nothing (!) is sampled
> from CD,DCC,DAT,TAPE,MINIDISC or whatever...
> The Voice Samples and two effects are from the anime-movie
> 'Ghost in the Shell�' �1996 published by Pioneer�
> Entertainment on Laserdisc in association with
> Mange Entertainment�...
>
> All sequences and rhytms are mixed with mod2smp, hence the
> size... A great deal of work has been put into this tune,
> and u can argue about the size for ages, but frankly;
> should it matter?
> I don't think so, be glad I even bother composing music on
> amiga after all these years.. :)
>
> Oki, before I go on, I want to greet a few persons...
>
>
> Melomaniac , thanks for all the help with providing samples
> off your Roland xp50...
> Thanks for all the jokes and late night humour.
> Keep up with your excellent work.
>
> Buzz , u wanted a greet? here's one. ;) Thx for supporting
> me when I've composed, and I'm glad u enjoy my music.
> Feel free to call me one day, maybe I'll pick up the
> phone.. ;)
>
> Infant , We sure luv those girls, and we'll always keep on
> doing that... We'll probably rock Tp7 too.. ;)
>
> Nemesis1 , U'll never be able to see this, but hey, thx for
> all the late night talks on IRC.. :)
>
> Revisq , hope u'll enjoy this one too, I think it's one of my
> best ever...
>
> Danny , This is not that Goa, but I hope u'll enjoy it anyway.
> U're one of my best friends on IRC, and thx for all
> the nice chats we've had.. peace bro'..
>
> Siw , hope u'll enjoy my demotapes, and don't forget to come
> online abit more often, I sure miss our chats...
> Luv u very much.. *hug*
>
> Drop , Same goes to u, don't stay too much away from IRC,
> I always miss my friends when they're not around...
> I wish u luck and a bright future..
>
> Deep , U better come online more often! ;) Anyways, I'll see all
> of you Donut Fetish'ers at tp7!
>
> Whiskas , digibooster? yuck ;) .. well, talk to u on IRC.. :)
>
> Jazz , hope u'll enjoy this one, though it's abit more fluffy than
> u might expect from me...
>
> Archangel , hope u'll like this one too, though, there's some flutes
> in it.. ;)
>
> Additional greets...
>
> some of the people on #sid64, #amisia, #amigascne, #amigano..
> All in subspace and Floppy...
>
>
> This tune is dedicated to a Kine, hope this will cheer u up.. :)
>
> Want to contact me?
>
> E-mail: oanhauge@online.no
>
> Addy: Fredrik Haugen
> Blaklokkeveien 10
> N-3050 Mjondalen
> Norway...
>
> Phone: +47 907 81 037.
>
> Copyright �1997, all rights reserved.


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