Title : Active Z.E.U.S: The Manga
Author : Unknown
Platform : PC
Format : Impulse Tracker 2.14 IT 2.02
This file has 1 tracks.
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Last played : 13 Jan. 2024 - 04:37:10
Uploaded by emor3j on 11 Jan. 2022 - 01:48:54
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Number | Title | Last played | Played | Length | Vote |
---|---|---|---|---|---|
1 | Active Z.E.U.S: The Manga | 13 Jan. 2024 - 04:37:10 | Never | 584 s |
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Loading modland.com/pub/modules/Impulsetracker/Shatty/active zeus.it (1 of 1)
Module name : Active Z.E.U.S: The Manga
Module type : Impulse Tracker 2.14 IT 2.02
Module length: 88 patterns
Patterns : 87
Instruments : 44
Samples : 44
Channels : 24 [ 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 ]
Duration : 9min44s
Instruments:
Instrument name Vl Fade Env Ns Sub Gv Vl Fine Xpo Pan Sm
01 *ACTIVE ZEUS* 40 0200 --- 05 [01] 40 40 +127 +42 Pff 00
[02] 40 40 +127 +35 Pff 03
[03] 40 40 +100 +28 Pff 02
[04] 40 40 +100 +16 Pff 06
[05] 40 3a +075 +00 Pff 01
02 =========== 40 0200 --- 01 [01] 40 3a +075 +00 Pff 01
05 By SHattY 40 0200 --- 01 [01] 40 40 +127 +08 Pff 04
06 shatty99@yahoo.com 40 0200 --- 01 [01] 40 40 +000 +00 Pff 05
08 READ THE SONG 40 0200 --- 01 [01] 40 32 +000 +00 Pff 07
09 MESSAGE! 40 0200 --P 01 [01] 40 40 +000 +00 Pff 08
0b NO WINAMP, NO 40 0200 --- 01 [01] 40 40 +100 +28 Pff 0a
0c NOTHING! ONLY 40 0200 --- 01 [01] 40 1e +000 +00 Pff 0b
0d MODPLUG! 40 0200 A-- 01 [01] 40 40 +125 +20 Pff 0c
0e 40 0200 A-- 01 [01] 40 40 +012 +15 Pff 0d
0f Song message contains 40 0200 A-- 01 [01] 40 32 +030 +08 Pff 0e
10 a story. Read it! 40 0200 --P 01 [01] 40 1b +127 +12 Pff 0f
11 40 0200 --P 01 [01] 40 1b +127 +12 Pff 10
12 40 0200 A-- 01 [01] 40 1e +127 +12 Pff 11
13 40 0200 A-- 01 [01] 40 40 -094 -14 Pff 12
14 40 0200 --- 01 [01] 40 40 +100 +28 Pff 13
15 G set 40 0200 --- 01 [01] 40 40 +100 +28 Pff 14
16 G locked 40 0200 --- 01 [01] 40 40 +100 +28 Pff 15
17 G metal 40 0200 --- 01 [01] 40 40 +100 +28 Pff 16
18 G alarm 40 0200 --- 01 [01] 40 40 +100 +28 Pff 17
19 G activate 40 0200 --- 01 [01] 40 40 +100 +28 Pff 18
1a G ready 40 0200 --- 01 [01] 40 40 +100 +28 Pff 19
1b G slide&jam 40 0200 --- 01 [01] 40 40 +100 +28 Pff 1a
1c G typical 40 0200 --- 01 [01] 40 40 +100 +28 Pff 1b
1d G anime 40 0200 --- 01 [01] 40 40 +100 +28 Pff 1c
1e P fire 40 0200 --- 01 [01] 40 40 +100 +28 Pff 1d
1f P slice 40 0200 --- 01 [01] 40 40 +100 +28 Pff 1e
20 P meshset 40 0200 --- 01 [01] 40 40 +100 +28 Pff 1f
21 P metalset 40 0200 --- 01 [01] 40 40 +100 +28 Pff 20
22 40 0200 --P 01 [01] 40 40 +100 +16 Pff 21
23 uzi9mm 40 0200 --- 01 [01] 40 40 +100 +16 Pff 22
24 bullethit 40 0200 --- 01 [01] 40 40 +100 +28 Pff 23
25 smallboom 40 0200 --- 01 [01] 40 40 +100 +28 Pff 24
26 40 0200 --P 01 [01] 40 40 -005 -06 Pff 25
27 40 0200 --- 01 [01] 40 40 -013 -05 Pff 26
28 hiteffect 40 0200 --- 01 [01] 40 40 +100 +28 Pff 27
2a 40 0200 --- 01 [01] 40 40 +000 +00 Pff 29
2b 40 0200 --- 01 [01] 40 19 +099 +20 Pff 2a
2c 40 0200 --- 01 [01] 40 40 +100 +16 Pff 2b
> * Active Z.E.U.S: The Manga *
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> By SHattY
> shatty99@yahoo.com
>
> If the song has started playing, PLEASE STOP IT and read
> this message first. If you don't do this, parts of the song
> won't make sense at all.
> HI! This is my second attempt at story-telling ^_^. The first
> one was "Allegro in Castlevania" and it got such a positive
> response that I decided to try it again. Here we go:
>
> <!!!YOU SHOULD KNOW THIS BEFORE LISTENING TO THE SONG!!!>
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Active Z.E.U.S is a manga that I'm currently drawing. I'm
> actually a manga artist, not a musician...music is like.. umm..
> something I do when there's nothing else to do ^_~*.
> Ok, here are the characters. You need to know about them before
> listening cuz they'll act out the scenarios. I'll go thru this
> quickly so that you don't get bored.
>
> KYOSUKE:
> He's the squadron leader (yup, this song is all about pilots, planes
> and stuff). A really skilled pilot, his jet has all-round ability
> with decent firepower.
>
> SEI:
> This guy is a total killer! An extremely talented pilot, he can fly
> almost anything from fighter jets to carriers.. just about anything.
> Used to be Sotomi's classmate and is Kyosuke's best friend.
>
> SOTOMI:
> Kick ass firepower coming thru! She is trained to handle all sorts
> of heavy weapons, which is the reason behind her loaded jet. Although
> the heavy payload cuts down on her jet's speed, she lets her bullets
> and shells do the job quickly and effectively. Used to be really close
> to Sei before she got transferred.
>
> HARUKO:
> She relishes speed. Her jet is the fastest but lacks protection. She
> has the quickest reflexes so Kyosuke uses her to strike at enemy
> defenses. She can jam signals as well.
>
> Z.E.U.S:
> This is actually the name of a jet. This ultimate weapon is what the
> bad guys are after and its up to our heroes to stop them from taking it.
>
>
> <THE SCENARIOS>
> ~~~~~~~~~~~~~~~
> The song is divided into 2 acts. The first part introduces the good guys
> and the second part is where they get their asses kicked. Here's a
> brief description of what you should have in your mind before proceeding
> to listen:
> Z.E.U.S is hidden inside a base and the bad guys are attacking. They
> want to capture the jet and steal the technology. A distress signal is
> sent to our heroes who are onboard an aircraft carrier and they take off
> immediately.
>
> *Now you can play the song and read the story (dialogue included ^_^)*
> (I recommend using the MODPLUG player here. Keep the comments window
> open and read the text while looking at the timer for maximum effect.)
> (ALL THIS IS HAPPENING IN AN ANIME ATMOSPHERE!!!)
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> ACT 1 <SCENE 1>
>
> (0:00 - 0:27)
> Inside the aircraft carrier Kyosuke, Haruko and Sotomi are getting their
> jets loaded and prepared for battle. The sound effects that you are
> hearing indicate locking of missiles and ammo and other assorted stuff.
>
> (0:27 - 0:44)
> The music begins and the bay doors open. One by one, the jets start to
> roll out toward the runway. Their metalic bodies glistening in the
> morning sun.. a magnificent sight indeed ^_^. The pilots activate
> their jets and begin warming up the engines. In the background, the
> bay doors close and the launching ramps are released.
>
> (0:44 - 1:05)
> Every thing is now ready. The jets prepare for take off as the
> ground staff evacuates the deck.
>
> (1:05 - 1:15)
> The countdown begins (I really wanted to add some countdown sound
> effects but the song size was getting out of control :P)
>
> (1:15 - 1:27)
> The engines start blasting and the jets start speeding. One by
> one, they take off.. ZOOOOM!
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~END OF SCENE 1
> ACT 1 <SCENE 2>
>
> (1:27 - 1:33)
> The jets take off and start gaining altitude. They speed toward the
> direction of the base.
>
> (1:33 - 1:51) *dialogue part*
> KYOSUKE: Ok team, I want complete coordination. Check all your weapon
> systems and maintain constant speed.
> HARUKO : Affirmative! Hey Kyo, isn't Sei at the base?
> SOTOMI : We don't have time to talk Haruko, all that matters is that we
> complete the mission and protect Z.E.U.S.
> KYOSUKE: The last time I met Sei, he was at the base. I guess he should
> be there.
> SOTOMI : Completed weapon check. We're ready to rock!
> HARUKO : Check completed!
> KYOSUKE: Engage weapon systems.
>
> (1:51 - 2:12)
> The fighters prepare their weapons for combat, arming missiles and
> stuff. Sound effects indicate mechanical activity as weapons are locked
> and positioned.
>
> (2:12 - 2:25)
> KYOSUKE: Drop altitude on my mark. We need to fly low in order to avoid
> detection.
> Kyosuke drops altitude and the other jets follow. They fly so low that the
> planes almost touch the surface of the sea. As they get closer to the
> seashore, Haruko detects hostile activity.
>
> (2:25 - 2:32)
> HARUKO : Enemy fighters... 3 of them, heading straight for us!
> SOTOMI : I don't have a visual. Radar's blank too.
> KYOSUKE: Keep your eyes open guys, we've got to reach the base no matter
> what!
>
> (2:32 - 2:42)
> SOTOMI : HERE THEY COME!
> KYOSUKE: SCATTER!!!
> Kyosuke fires a burst and finds the mark. Scratch one enemy fighter!
>
> (2:42 - 2:53)
> HARUKO : This one's mine!
> Haruko chases the second jet and sprays bullets all over the place.
> BLAM!BLAM!BLAM!BLAM! Scratch two enemy fighters.
> SOTOMI : Haruko, conserve ammo!
>
> (2:53 - 3:09)
> The third enemy plane sneaks up behind Haruko and attacks.
> HARUKO : AAAIEEEE!
> SOTOMI : Eat this!
> Sotomi circles around and fires 3 massive shots from her cannons.
> POOM!POOM!POOM! Scratch all 3 fighters.
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~END OF SCENE 2
> ACT 1 <SCENE 3>
>
> (3:09 - 3:20)
> The music changes as our heroes see the base.
> KYOSUKE: There it is!
> SOTOMI : Jesus, there are about 5 squadrons out there to stop us from
> getting to it.
> HARUKO : This just keeps on getting better & better!
> KYOSUKE: Haruko, spearhead the attack. Sotomi, backup with firepower
> while I cover Haruko.
> SOTOMI : Affirmative!
> HARUKO : Time to kick ass!
>
> (3:20 - 4:21)
> All three fighters ram into the enemy's defenses! Lots of firing, shooting
> and explosions. It seems as if there's nothing stopping the good guys
> at the moment as they dodge enemy fire and counter with surprising
> accuracy. Slowly, enemy jets start to fall back.
> (music fades as we enter ACT 2)
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<END OF ACT 1>
> ACT 2 <SCENE 1>
>
> (4:21 - 4:59)
> We are now inside the base. Sei is seen walking toward the chamber where
> Z.E.U.S is being kept. He pulls a shiny metal object from his pocket and
> conceals it in his hand (its a gun). He loads the gun (4:48) and stops
> at the enterance to the chamber. He pulls out a card and uses it to
> release the door lock (4:57).
>
> (4:59 - 5:10)
> ENGINEER: Hey, you're not supposed to be in here Sei!
> SEI : Relax man, I just wanted to see how things were going.
> ENGINEER: How did you access the door? You're not authorized to be...
> What are you doing with that gun?!?!??
>
> (5:10 - 5:17)
> Sei shoots three times, killing the engineer on the spot.
>
> (5:17 - 5:25)
> SEI : Haha! You fool! I just wanna borrow your little jet, that's all.
> Soon there will be no one left to stop me! HAHAHAHA!
> "What the HELL is this guy up to O_o??"
>
> (5:25 - 5:43)
> Sei activates Z.E.U.S and warms up the engines. All systems are up and
> fully operational.
>
> (5:43 - 6:04)
> Using controls on Z.E.U.S, Sei opens the bay doors and activates the ramps.
> The engines go on full blast he takes off!
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~END OF SCENE 1
> ACT 2 <SCENE 2>
>
> (6:04 - 6:19)
> Sei starts shooting at the good guys as soon as Z.E.U.S emerges from the
> base. Kyosuke, Haruko and Sotomi watch in horror as he blows up his own
> mates from the base out of the air!
>
> (6:19 - 6:46)
> KYOSUKE: I can't believe it... its Z.E.U.S... attacking our own guys?
> SOTOMI : How did the enemy manage to enter our base? We literally kicked
> their asses.
> HARUKO : Well, it looks like one of their pilots did manage to sneak in and
> steal the Z.E.U.S ship... we failed
> SEI : This is Sei!
> SOTOMI : SEI?
> HARUKO : .....
> KYOSUKE: What the...?
> SEI : Surprised? Haha! You are all fools. I work for the alliance
> (bad guys) now and they're paying me big time to fetch Z.E.U.S
> for them.
> HARUKO : No Sei, its a trap! Don't do it, they'll kill you anyway.
> SEI : Shut up you bitch! What do you know anyway? Look at me! I've
> been rotting in this trash heap for years while Kyo gets posted
> as Squadron Leader. You've ruined my life Kyo! You took away
> everything from me, my life, my career, even Sotomi!
> SOTOMI : No, don't say that! Kyo didn't do anything wrong, its all your
> fault. You were always so over-confident and arrogant that getting
> kicked out of the academy was inevitable. Now stop this nonsense
> and surrender!
> KYOSUKE: We are on a mission Sei. If you don't give up...
> SEI : HAHAHA! You're asking me to give up? Haruko and Sotomi are out of
> ammo, they can't even touch me. And your jet is no match for
> Z.E.U.S. Do you really think you can stop me Kyo? C'MON KYO, CAN
> YOU STOP ME? LET'S FIND OUT!
>
> (6:46 - 7:04)
> Sei adjusts the weapons on Z.E.U.S and aims at Kyo. Both of them position
> their jets so that they face each other. For a moment, it seems as if time
> itself has stopped.
>
> (7:04 - 7:51)
> The battle begins! Both jets speed toward each other with weapons blasting.
> (I've omitted sound effects here so that the music captures the atmosphere)
> Like a jousting match, both fighters circle and strike at each other in
> extremely aggressive fashion. But as every second passes, the outcome of
> the battle becomes more and more evident that Kyosuke's going to die.
>
> (7:51 - 8:09)
> SOTOMI : This is insane, we have to do something!
> HARUKO : Umm.. like what? We're both out of ammo, Sei got that part right.
> Why don't you try talking to him Sotomi, he'll listen to you.
> SOTOMI : Sei, don't do this... He's not answering
> KYOSUKE: Z.E.U.S is too strong, I can't keep this up forvever!
> HARUKO : SEI STOP IT NOW!
> SOTOMI : I have a plan, jam his signal Haruko.
> HARUKO : huh?
> SOTOMI : JUST DO IT!
>
> (8:09 - 8:27)
> HARUKO : Jamming... Done! I can keep this signal up for only 30 secs,
> after that, Z.E.U.S's systems will override it.
> SOTOMI : 30 seconds is all i need to sneak up on him.
> HARUKO : But you have no ammo! Sotomi, what are you doing?
> Sotomi fires up her afterburners and speeds toward Z.E.U.S. (sound effect)
> HARUKO : Oh my God...
> SOTOMI : You wanted me so badly Sei? Well, here I am... AND I'LL TAKE YOU
> TO HELL WITH ME!!
> SEI : What the...
> Sotomi smashes into Z.E.U.S! (8:27)
>
> (8:27 - 8:58)
> Half of Sotomi's jet gets caught up in flames and goes down and Z.E.U.S
> gets badly damaged.
> SEI : AAAA! This is all your fault Kyo! I'LL DESTROY YOU... huh? Weapon
> systems malfunctioning?
> KYOSUKE: Because of you I've lost one of my most trusted friends. YOU
> BASTARD I'LL MAKE YOU PAY!!
> HARUKO : Do it now Kyo, he can't fight back!
> SEI : YEAH KYO, C'MON! BLOW ME OUT OF THE SKY IF YOU HAVE THE GUTS!
> KYOSUKE: (8:50) Sotomi's sacrifice will not go in vain. THIS TIME YOU'RE
> GOING DOWN SEI!
>
> (8:58 - 9:15)
> Kyosuke circles around and prepares for an attack run while Sei tries to
> evade.
> KYOSUKE: You can't run away this time you bastard!
> SEI : HAHA! Z.E.U.S is much faster than your pile of junk. You'll have
> to catch me first. The moment i enter Alliance territory, it'll
> be over!
> KYOSUKE: Yeah? Well, dodge THIS!
>
> (9:15 - 9:34)
> Kyosuke fires a burst and hits Z.E.U.S's engines.
> SEI : NO! This can't be!
> All systems go down. Z.E.U.S is now a sitting duck.
> KYOSUKE: Here's a little something I saved for you Sei!
>
> (9:34 - 9:44)
> Kyosuke fires a napalm missile (FWOOOSH!) and blows Z.E.U.S out of
> the sky (KABOOOOMM!)
> --------------------------------------------------------------------
>
> WHEW! This is the hardest I've worked on any song... pant pant!
> But it was fun ^_^, hope you like it ^_^ ^_^
> If the song, or parts of this song resemble any other song, I'd
> like you to know that it is purely a coincidence. I worked my butt
> off on this one so please don't rip it.
> I'd like to thank Mansoor, Nancy and my bro for encouraging me all
> the way. You guys are true friends.
> This song is dedicated to Nancy Trinh cuz she's a genuine friend. No
> matter what happens, I know I can trust her and she has always been
> there for me. Thank you once again Nancy, you're the greatest.
> Another great guy who I'd like to thank a million times is TGMDHD!
> Thanx a lot man, its great to know that there are people out there
> who appreciate hard work. TGMDHD is an excellent tracker himself
> and specialises in RPG music. Check him out at TiS and listen to
> "No Escape", it rocks! Thanx man! (also check him out at
> http://sstrax.vgmusic.com)
> Also check out Ansgaros at TiS. Excellent metal tracker, I love his
> work, especially the mini music disk "Feelings" and "Serpent Sun".
> Kick ass good!
> I've used my own samples for a change ^_^ ^_^ ^_^!! All the robot
> and mechanical samples and firing and explosion samples are my own.
> Feel free to use them (give me some credit please ^_~ hee hee). Some
> samples are ripped so if you find your samples in here, I'd like to
> say.. THANX!
> Check out my Castlevania mods at TiS (that's what made me popular
> woohoo ^_~) and send in comments. Thanx for listening I hope you
> had a good time ^_^
>
> I'll be releasing a CD on or about November 13. It will have
> "original" Castlevania themes which I've started tracking. Check
> out my page at mp3.com if you wanna buy it (when its released
> ofcourse).
> http://www.mp3.com/jagga
> Yah, go ahead and laugh at the funny pic ^_^
>
> <Sorry for the excessive sound effects from (3:20 - 4:21). If you
> wanna turn them off, mute the last five channels.>
>
> Finishing date: September 23, 1999
> (no, Sotomi doesn't die ^_^).
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