Title : Searching for Truth
Author : Unknown
Platform : PC
Format : Impulse Tracker 2.12 IT 2.00
This file has 1 tracks.
This file has been played 0 time(s).
Last played : 17 Nov. 2022 - 22:55:36
Uploaded by emor3j on 11 Jan. 2022 - 01:41:55
Rating :
Tracks :
Number | Title | Last played | Played | Length | Vote |
---|---|---|---|---|---|
1 | Searching for Truth | 17 Nov. 2022 - 22:55:36 | Never | 288 s |
Extended Module Player 4.1.0
Copyright (C) 1996-2016 Claudio Matsuoka and Hipolito Carraro Jr
Using null output
Mixer set to 44100 Hz, 16bit, cubic spline interpolated stereo
Press 'h' for help
Loading modland.com/pub/modules/Impulsetracker/Shaithis/searching for truth.it (1 of 1)
Module name : Searching for Truth
Module type : Impulse Tracker 2.12 IT 2.00
Module length: 33 patterns
Patterns : 35
Instruments : 34
Samples : 35
Channels : 18 [ 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 - ]
Duration : 4min48s
Instruments:
Instrument name Vl Fade Env Ns Sub Gv Vl Fine Xpo Pan Sm
01 waww1.Beek.Tuned +------+ 40 0000 --P 06 [01] 40 20 +000 +00 Pff 00
[02] 40 20 +000 +00 Pff 01
[03] 40 20 +000 +00 Pff 02
[04] 40 20 +000 +00 Pff 03
[05] 40 20 +000 +00 Pff 04
[06] 40 20 +000 +00 Pff 05
02 waww2.Beek.Tuned | DON'T| 40 0000 --P 01 [01] 40 20 +000 +00 Pff 01
03 waww3.Beek.Tuned | PLAY | 40 0000 --P 01 [01] 40 20 +000 +00 Pff 02
04 waww4.Beek.Tuned | IN | 40 0000 --P 01 [01] 40 20 +000 +00 Pff 03
05 waww5.Beek.Tuned | CP!! | 40 0000 --P 01 [01] 40 20 +000 +00 Pff 04
06 waww6.Beek.Tuned +------+ 40 0000 --P 01 [01] 40 20 +000 +00 Pff 05
07 kick1.CrCr.Unchanged 40 0000 --- 01 [01] 40 40 +000 +00 Pff 06
08 brass.Beek.Tuned 40 0000 --P 01 [01] 40 32 +099 +00 Pff 07
09 lead1.Shai.Tuned.Looped 40 0000 --- 01 [01] 40 40 -113 -05 Pff 1c
0a metal.CrCr.Unchanged 40 0000 --- 01 [01] 40 40 -068 +00 Pff 08
0b bass1.beek.Tuned 40 0000 --P 01 [01] 40 1e +014 +11 Pff 09
0c dloop.Cr&B.Unchanged 40 0000 --- 01 [01] 40 40 -022 +00 Pff 0a
0d synth.CrCr.Pitch.Slided 40 0000 -FP 01 [01] 40 40 +026 +00 Pff 0b
0e crash.CrCr.Unchanged 40 0000 --- 01 [01] 40 32 -022 +00 Pff 0c
0f kick3.Beek.Unchanged 40 0000 --- 01 [01] 40 18 -022 +00 Pff 0d
10 flute.CrCr.Tuned 40 0000 --P 01 [01] 40 2d -030 -06 Pff 0e
11 acid1.Beek.Unchanged 40 0000 --P 01 [01] 40 1a -034 +00 Pff 0f
12 Dstrt.CrCr.Tuned 40 0000 --P 01 [01] 40 2d +086 +02 Pff 10
13 synth.CrCr.Unchanged 40 0000 --P 01 [01] 40 1e +010 +01 Pff 12
14 c-hat.CrCr.Unchanged 40 0000 --- 01 [01] 40 40 -034 +00 Pff 13
15 o-hat.CrCr.Unchanged 40 0000 --- 01 [01] 40 40 -034 +00 Pff 14
16 rezox.Beek.Unchanged 40 0000 --P 01 [01] 40 25 -065 -02 Pff 15
17 snare.CrCr.Unchanged 40 0000 --- 01 [01] 40 32 -034 +00 Pff 16
18 TomTm.CrCr.Unchanged 40 0000 --- 01 [01] 40 40 -034 +00 Pff 17
19 voice.Beek.Pitch.Altered 40 0000 -FP 01 [01] 40 28 +000 +00 Pff 11
1a Pluck.Shai.Tuned 40 0000 --P 01 [01] 40 40 +028 +01 Pff 18
1b dstrt.CrCr.Pitch.Altered 40 0000 -FP 01 [01] 40 2d +086 +02 Pff 10
1c Shak1.Shai.Tuned 40 0000 --P 01 [01] 40 28 -120 -05 Pff 19
1d Shak2.Shai.Tuned 40 0000 --P 01 [01] 40 28 -120 -05 Pff 1a
1e Splsh.Shai.Unchanged 40 0000 --- 01 [01] 40 40 +000 +00 Pff 1b
20 Heheh I don't falsely 40 0000 --- 00 [ ] -- -- ---- --- --- --
21 claim to write Irish 40 0000 --- 00 [ ] -- -- ---- --- --- --
22 music this time. :) 40 0000 --- 00 [ ] -- -- ---- --- --- --
> It is the truth that I enjoyed making this tune
>
> It is the truth that I hope you'll enjoy listening to it.
>
> It is the truth that I will not beat Lemm or Wave or Hunz or Mickrip
>
> It is the truth that I know the above list of names is too small.
>
> It is the truth that I will probably score in the center of the list.
>
> It is the truth that I am getting better.
>
> It is the truth that I borrowed the "Fade out, bass riff, kick back in"
> idea from Rhythm Greene, among others. ;)
>
>
> There is no such thing as bad music.
>
> There is only bad tracking.
>
>
> It is my strongest hope that I am not a bad tracker. Because to be a bad
> tracker would defeat everything I have worked the past two years to
> accomplish. I can handle being a mediocre tracker, as it means I still
> have a lot to learn, and I do.
>
> And that, folks, is the truth. If you're going to write comments, please
> write comments that will teach me something I have yet to learn. "This
> sucks" helps no one. "Try adding a reverb channel to your lead in
> patterns XX thru XX" does.
>
> The second half of this song doesn't use a lot of effects becuase it
> doesn't need them :) Keep that in mind.
>
> Good luck to All in CR08. May the best tune win. :) Read further for a
> short plug. :)
>
>
> Immortal Coil is looking for talented musicians, artists, and coders to
> fill out our ranks. We have no deadlines, no set rules, and no pecking
> order. Everyone in Immortal Coil is equally as important. We're a
> demogroup, a music group, a game company, an artist's group, and we're
> none of those things. We're dedicated to our arts, and we're looking for
> other people who are dedicated to what they do as well. If you're
> interested in finding out more about us, simply send email to myself or
> Rhythm Greene. Or stop by #immortal on the irc server "Neato.Org" and
> talk to myself, Rhythm Greene, Relm, or Mav. My email is below. Rhythm
> Greene's will no doubt be in his compo tune.
>
> Thanks for listening.
>
> shaithis - /Immortal Coil/
> shaithis@buffnet.net
>
>
> still reading? Here's some greets (alphabetized due to boredom :)
>
> Animix, Argh, Astrid, Balistique, Basehead, Beek, Big Daddy Khyron, Bliss,
> CC, DD, Farmer, GD, Hunz, Imager, JTown, Legend, Lemm, Maelcum, Mickrip,
> Necros, Ozone, Phoenix, Pyro, Relm, Rhythm Greene, Skie, Yannis, and all
> the rest of you coolio 31337 #trax people! w00p!
> .
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