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File "hap hazard.it"

Title : Hap Hazard
Author : Unknown

Platform : PC
Format : Impulse Tracker 2.14 IT 2.14

This file has 1 tracks.

This file has been played 0 time(s).
Last played : Never

Uploaded by emor3j on 11 Jan. 2022 - 01:37:05

Rating :

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Tracks :

Number Title Last played Played Length Vote
1 Hap Hazard Never Never 144 s

Extra infos

Full tags

Extended Module Player 4.1.0
Copyright (C) 1996-2016 Claudio Matsuoka and Hipolito Carraro Jr
Using null output
Mixer set to 44100 Hz, 16bit, cubic spline interpolated stereo
Press 'h' for help

Loading modland.com/pub/modules/Impulsetracker/Skaven/hap hazard.it (1 of 1)
Module name : Hap Hazard
Module type : Impulse Tracker 2.14 IT 2.14
Module length: 119 patterns
Patterns : 75
Instruments : 49
Samples : 20
Channels : 16 [ 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 ]
Duration : 2min24s (main sequence)
14min48s (sequence 1 at position 0E)
0min34s (sequence 2 at position 5E)
0min11s (sequence 3 at position 62)
0min44s (sequence 4 at position 65)
0min25s (sequence 5 at position 69)
1min20s (sequence 6 at position 6B)
0min14s (sequence 7 at position 72)
Instruments:
Instrument name Vl Fade Env Ns Sub Gv Vl Fine Xpo Pan Sm
01 Kick 40 2000 --- 01 [01] 40 40 +099 +28 P80 00
02 Clap 40 0200 --- 01 [01] 40 40 +099 +28 Pff 01
03 HH-closed 28 0200 --- 01 [01] 40 40 +099 +28 Pff 02
04 HH-open 28 0200 --- 01 [01] 40 40 +099 +28 P80 03
05 Snare 37 0200 --- 01 [01] 40 40 +099 +28 P80 04
06 Clank 32 0200 --- 01 [01] 40 40 +099 +28 P40 05
07 MetFlam 32 0200 --- 01 [01] 40 40 +099 +28 Pa0 06
08 Choom 40 0200 --- 01 [01] 40 40 +099 +28 P28 07
09 Tchunk 40 0200 --- 01 [01] 40 40 +099 +28 Pff 08
0a Howler 40 0200 A-P 01 [01] 40 40 +099 +28 Pff 09
0b ModHowler 40 0200 A-- 01 [01] 40 40 +099 +28 P80 0a
0c ModHowler.bass 40 0200 AF- 01 [01] 40 40 +099 +28 P80 0a
0d C64Lead 40 0200 A-P 01 [01] 40 40 +099 +28 Pff 0b
0e C64-Bass 40 0200 A-- 01 [01] 40 40 +099 +28 Pff 0c
0f ClunkBass 40 0200 A-- 01 [01] 40 40 +099 +28 Pff 0d
10 FlutterPad 40 0200 A-P 01 [01] 40 40 +099 +28 Pff 0e
11 TinkLead 40 0200 A-- 01 [01] 40 40 +099 +28 Pff 0f
12 Plonk 40 0200 --- 01 [01] 40 40 +125 +27 Pff 10
13 PlonkShort 2c 0200 A-- 01 [01] 40 40 +125 +27 Pff 10
14 C64Lead.pad 40 0200 AFP 01 [01] 40 40 +099 +28 Pff 0b
15 C64Short 40 0200 A-P 01 [01] 40 40 +099 +28 Pff 0b
16 C64Short.oct 40 0200 AFP 01 [01] 40 40 +099 +28 Pff 0b
17 ChoomFilt 40 0200 -F- 01 [01] 40 40 +099 +28 P28 07
18 TchunkFilt 40 0200 -F- 01 [01] 40 40 +099 +28 Pff 08
19 MetFlamFilt 40 0200 -F- 01 [01] 40 40 +099 +28 Pa0 06
1a ClankFilt 40 0200 -F- 01 [01] 40 40 +099 +28 P78 05
1b C64LeadChiff 40 0200 AFP 01 [01] 40 40 +099 +28 Pff 0b
1c ClapFilt 40 0200 -F- 01 [01] 40 40 +099 +28 Pff 01
1d HowlerChiff 40 0200 AFP 01 [01] 40 40 +099 +28 Pff 09
1e Howler.staccato 37 3e80 A-P 01 [01] 40 40 +099 +28 Pff 09
1f C64Short.cutoff 40 0200 AFP 01 [01] 40 40 +099 +28 Pff 0b
20 C64Short.oct.cut 40 0200 AFP 01 [01] 40 40 +099 +28 Pff 0b
21 Howler.OctAlarm 40 0200 AFP 01 [01] 40 40 +099 +28 Pff 09
22 Kick.acid 40 0200 A-- 01 [01] 40 40 +004 +30 Pff 11
23 Kick.acid.sustain 40 0200 A-- 01 [01] 40 40 +004 +30 P80 11
24 Kick.acid.susRise 40 0200 AF- 01 [01] 40 40 +004 +30 Pff 11
25 Kick.acid.Rez 40 0200 AF- 01 [01] 40 40 +004 +30 P80 11
26 SquareDry 40 0200 A-- 01 [01] 40 40 +099 +28 Pff 12
27 SquareWet 40 0200 A-- 01 [01] 40 40 +099 +28 Pff 13
28 C64.bass.short 40 2000 AF- 01 [01] 40 40 +099 +28 P80 0c
29 SquareShort 23 0200 A-P 01 [01] 40 40 +099 +28 Pff 12
2a Snare.filt 40 0200 -F- 01 [01] 40 40 +099 +28 P80 04
2b TinkRezBass 40 0200 AF- 01 [01] 40 40 +099 +28 Pff 0f
2c TinkLead.staccato 37 3e80 AFP 01 [01] 40 40 +099 +28 Pff 0f
2d SquareDry.staccato 37 3e80 AFP 01 [01] 40 40 +099 +28 Pff 12
2e SnareFilt 40 0200 -F- 01 [01] 40 40 +099 +28 P80 04
2f TinkPad 40 0200 AFP 01 [01] 40 40 +099 +28 Pff 0f
30 SquareWet.pad 40 0200 AFP 01 [01] 40 40 +099 +28 Pff 13
31 FlutterDecayed 40 0200 A-P 01 [01] 40 40 +099 +28 Pff 0e

> Hap Hazard music suite!
>
> This song contains multiple parts (positions in hex):
> 00 - Main Menu / Hap Hazard theme
> 63 - Loading
> 0F - Gameplay soundtrack (4 parts)
> 5F - Showdown with Otto Oblivion
> 66 - Victory / Otto Oblivion captured
> 6A - Victory / Otto Oblivion escapes
> 73 - Game Over
> 6C - High Score theme
>
> (CC) Skaven 06/2007
> Hap Hazard (C) Raptisoft.

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