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File "a link to the past.it"

Title : Zelda3:A link to the past
Author : Unknown

Platform : PC
Format : Impulse Tracker 2.14v5 IT 2.14

This file has 1 tracks.

This file has been played 0 time(s).
Last played : 01 Oct. 2022 - 21:19:58

Uploaded by emor3j on 11 Jan. 2022 - 01:32:33

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Tracks :

Number Title Last played Played Length Vote
1 Zelda3:A link to the past 01 Oct. 2022 - 21:19:58 Never 796 s

Extra infos

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Extended Module Player 4.1.0
Copyright (C) 1996-2016 Claudio Matsuoka and Hipolito Carraro Jr
Using null output
Mixer set to 44100 Hz, 16bit, cubic spline interpolated stereo
Press 'h' for help

Loading modland.com/pub/modules/Impulsetracker/Sphenx/a link to the past.it (1 of 1)
Module name : Zelda3:A link to the past
Module type : Impulse Tracker 2.14v5 IT 2.14
Module length: 125 patterns
Patterns : 99
Instruments : 26
Samples : 26
Channels : 9 [ 6 a 6 a 6 a 6 a - ]
Duration : 13min16s
Instruments:
Instrument name Vl Fade Env Ns Sub Gv Vl Fine Xpo Pan Sm
01 ZELSAM01.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 00
02 ZELSAM02.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 01
03 ZELSAM03.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 02
04 ZELSAM04.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 03
05 ZELSAM05.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 04
06 ZELSAM06.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 05
07 ZELSAM07.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 06
08 ZELSAM08.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 07
09 ZELSAM09.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 08
0a ZELSAM10.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 09
0b ZELSAM11.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 0a
0c ZELSAM12.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 0b
0d ZELSAM13.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 0c
0e ZELSAM14.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 0d
0f ZELSAM15.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 0e
10 ZELSAM16.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 0f
11 Blanc 40 0000 --- 01 [01] 40 40 +000 +00 Pff 10
12 ZELSAM18.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 11
13 ZELSAM19.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 12
14 ZELSAM20.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 13
15 ZELSAM21.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 14
16 ZELSAM22.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 15
17 Blanc 40 0000 --- 01 [01] 40 40 +000 +00 Pff 16
18 ZELSAM24.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 17
19 ZELSAM25.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 18
1a ZELSAM26.WAV 40 0000 --- 01 [01] 40 40 +100 +16 Pff 19

> ************************************************************************
> * THE LEGEND OF ZELDA : A LINK TO THE PAST *
> * (Zelda 3 / 1992) *
> * Originals by Koji Kondo *
> * Converted to Module by Sphenx *
> ************************************************************************
>
>
> SONG INFOS:
> Play Time : more than 11 minutes
> Current version : 15/04/2000 (8-bits version)
> Active Channels : 8/9 (I used the 9th for song speed fix)
> Samples used : 24
> Total Patterns : 98
> Unused Patterns : 2
> ___________________________________________________________________________
>
>
> WHY I DID THESE:
>
> I did first some Zelda3 conversions for myself as a kind of exercice and
> cause I like doing it.
> Some months after I searched available musics of Zelda on the Net .
> The problem of the MIDI files is that sounds depend of the sound card and
> I didn't found MOD versions that cover more than the main theme of Zelda.
> So I decided to continue my conversions of the Zelda3 musics using the
> original sounds (available via the emulator).
> ___________________________________________________________________________
>
>
> PLAYBACK:
>
> Cause of a lot of Note Cut commands, never play it with Winamp.
> Modplug will better play it.
>
> I didn't release one music per file because all the songs share the same
> samples. So if you want to have the musics separately and looped, then do
> your own files or email me to have the MODs without the samples (which
> you can then reload from this module)
>
> If you play this module, all musics will be played and broken by the
> next. I ordered them like you can discover them in the game.
>
> Please tell me how do you find these conversions and if you want me to do
> the other musics of that game. (mainly the end musics)
> ___________________________________________________________________________
>
>
> PATTERN MUSIC GROUPS:
>
> 00-02 : Title
> 03-09 : Intro
> 10-11 : Attack in the Village (manque un block pour l'intro)
> 13-15 : Rain (beginning)
> 16-18 : Faery Theme
> 20-29 : The Castle
> 30-35 : The Over World
> 36-38 : The Forest
> 39 : Mirror Warp
> 40-49 : The Dark World
> 50-59 : Ganon's Lair
> 60-64 : Dark Mountain (first time)
> 65-69 : Agahnim's Lair
> 70-80 : Light Dungeon
> 81-86 : The Dark Mountain
> 87-89 : Boss' Lair
> 90-98 : The Kakariko Village
> ___________________________________________________________________________
>
>
> TECHNICAL INFOS:
>
> These conversions are based on the emulated version of Zelda3 running
> under Snes9x (v0.24). I don't know the original musics so it could be
> slightly different.
> The emulator is able to sample every channels separately. So I could
> retrack the songs keeping the same channels construction rather than
> tracking from memory. (this also help finding the right notes)
>
> I had much trouble with the cut notes all the time and with the
> irregularities of the rhythms.
> Actually I don't know if these come from problems of the emulator or not
> but I tried to keep them as I know the musics.
> (results are the swinging song speeds of my 9th channel)
> And the cut notes... I think the original instruments are sampled with a
> blank a the start which make them cut when a new note start.
> But I sampled them normally. So I had to put SCx commands everywhere to
> make the notes cut...
>
> You probably don't care of what I'm saying ... Ahh just listen!
> ___________________________________________________________________________
>
>
> By making these I never tried to arrange any part of the musics and just
> feel to make them like the original are. I just did conversions , no
> arrangement. This is only a tracking work that I did.
>
> You may find others versions of Zelda at Traxinspace.com
> I recommend you the arrangement by Dragoon-kun.
>
> Please don't forget the originals are by Koji Kondo
>
> E-mail : gb_sphenx@hotmail.com
>
> Have a nice day !
>
> Sphenx.

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