Title : FeeFiFoFum (Heavenly Mix)
Author : Unknown
Platform : PC
Format : Impulse Tracker 2.03 IT 2.00
This file has 1 tracks.
This file has been played 0 time(s).
Last played : 16 Oct. 2022 - 20:16:22
Uploaded by emor3j on 11 Jan. 2022 - 01:27:14
Rating :
Tracks :
Number | Title | Last played | Played | Length | Vote |
---|---|---|---|---|---|
1 | FeeFiFoFum (Heavenly Mix) | 16 Oct. 2022 - 20:16:22 | Never | 349 s |
Extended Module Player 4.1.0
Copyright (C) 1996-2016 Claudio Matsuoka and Hipolito Carraro Jr
Using null output
Mixer set to 44100 Hz, 16bit, cubic spline interpolated stereo
Press 'h' for help
Loading modland.com/pub/modules/Impulsetracker/Ozone/feefifofum (heavenly mix).it (1 of 1)
Module name : FeeFiFoFum (Heavenly Mix)
Module type : Impulse Tracker 2.03 IT 2.00
Module length: 54 patterns
Patterns : 46
Instruments : 49
Samples : 52
Channels : 24 [ 5 b d 2 ^ 8 8 8 8 8 0 f 8 8 8 0 f 8 8 8 - - - - ]
Duration : 5min49s
Instruments:
Instrument name Vl Fade Env Ns Sub Gv Vl Fine Xpo Pan Sm
01 drumkit 40 0000 --- 04 [01] 2c 30 +100 +28 Pff 03
[02] 40 40 +100 +28 Pff 01
[03] 30 40 +100 +28 Pff 02
[04] 40 40 +100 +28 Pff 00
02 heaven.vocalkit 40 0000 A-- 06 [01] 40 40 +100 +27 Pff 04
[02] 40 40 +100 +27 Pff 05
[03] 40 40 +100 +27 Pff 06
[04] 40 40 +100 +27 Pff 07
[05] 40 40 +100 +27 Pff 08
[06] 40 40 +100 +27 Pff 09
03 intro.vocalkit 40 0000 --- 04 [01] 40 40 +100 +28 P80 0a
[02] 40 40 +100 +28 P80 0b
[03] 40 40 +100 +28 P80 0c
[04] 40 40 +100 +28 P80 0d
04 pad.loud 26 0000 A-- 01 [01] 40 40 +100 +28 P6c 11
05 pad.soft 06 0000 A-- 01 [01] 40 40 +100 +28 P80 11
06 sinebass 40 02c0 --- 01 [01] 40 40 +100 +28 Pff 0f
07 bass drop sweep 40 0000 --- 01 [01] 40 40 -021 -07 Pff 10
08 loop.funky drummer 2d 0000 --- 01 [01] 40 40 +084 +38 Pff 19
09 loop.forcef 33 0000 --- 03 [01] 40 40 +100 +28 Pff 16
[02] 40 40 +100 +28 Pff 17
[03] 40 40 +100 +28 Pff 18
0a sweeper.1 40 0000 A-P 01 [01] 40 40 +100 +40 P98 14
0b sweeper.2 40 1b00 --P 01 [01] 40 40 +100 +28 P68 13
0c tb303.sweeper 40 08c0 --- 01 [01] 40 40 +100 +28 P8c 12
0d tb303.dirty 28 1000 A-- 02 [01] 40 40 +090 +28 P80 1f
0e tb303.acid 28 1180 A-- 02 [01] 40 40 +100 +28 P68 22
0f tb303.acid.II 28 1180 A-- 02 [01] 40 40 +100 +28 P80 23
10 tb303.acid.III 28 1180 A-- 02 [01] 40 40 +100 +28 P98 24
11 theme.ffff 40 0000 --- 0c [01] 40 40 +065 +30 Pff 2d
[02] 40 40 +065 +30 Pff 2e
[03] 40 40 +065 +30 Pff 2f
[04] 40 40 +065 +30 Pff 30
[05] 40 40 +065 +30 Pff 25
[06] 40 40 +065 +30 Pff 26
[07] 40 40 +065 +30 Pff 27
[08] 40 40 +065 +30 Pff 28
[09] 40 40 +065 +30 Pff 29
[0a] 40 40 +065 +30 Pff 2a
[0b] 40 40 +065 +30 Pff 2b
[0c] 40 40 +065 +30 Pff 2c
12 rumble 40 0100 --P 01 [01] 40 40 +100 +27 P80 0e
13 piano+strings 40 0000 --- 01 [01] 33 40 +100 +28 P80 21
14 grandpiano 32 07c0 --- 08 [01] 40 40 +000 +00 P9c 32
[02] 40 40 +100 +28 P9c 1a
[03] 40 40 +100 +28 P9c 1b
[04] 40 40 +100 +28 P9c 1c
[05] 40 40 +100 +28 P9c 1d
[06] 40 40 +100 +28 P9c 1e
15 i love you 25 0000 --- 01 [01] 40 40 +100 +28 Pff 15
16 acidpiano 32 0100 --- 01 [01] 40 40 +100 +16 P64 20
29 40 0000 --- 01 [01] 00 00 +000 +00 Pff 3f
> ----------------------------------------
> ### Fee Fi Fo Fum (Heavenly Mix) ###
> ----------------------------------------
>
> Running time: 5 minutes, 46 seconds.
> Started at 22/6/96, 6:00am
> First edit completed 29/6/96, 11:17am
> Final edit completed 8/7/96, 2:00am
> Final final edit completed 8/7/96, 1:55pm
>
> Based on "Fee Fo Fo Fum", by Candy Girls.
> An Aftermath release.
>
>
> ------------
> # Preamble #
> ------------
>
> Well, this track was originally done as a birthday present for a good
> friend of mine. I actually did finish it on time for her birthday, but I
> heard the first edit I did a day later and it sucked so immensely I
> deleted the tune and started all over again. So, here's the result of my
> second attempt at a remix.
>
>
> ------------------
> # About the song #
> ------------------
>
> I didn't actually like the original song all that much, but it had a
> nice riff in it which I used quite extensively in this mix. However, this
> still doesn't sound >anything< like the original Fee Fi Fo Fum tune at
> all; in fact, apart from that one riff, it bears no resemblance to it
> whatsoever. This doesn't even have the "fee fi fo fum" vocal in there
> anywhere, even. Still, I much prefer my version (as you would) :).
>
> As you can see, I was NOT concerned about file size nor channel limits
> nor any other tracker restrictions when I wrote this. I wanted something
> which sounded like it was coming out of a CD player rather than "just a
> PC". Impulse Tracker's support for 16-bit samples, samples over 256k,
> NNA's and envelopes (etc) can really bring out high quality tunes if you
> set your mind to it. I make no apologies for making such a massive tune -
> if you don't like it, then sorry for wasting your time; but if you're
> simply complaining that "modules shouldn't be this big!", then don't come
> bitching to me. :)
>
> The tune was done on a Gravis UltraSound PnP with 8MB of RAM, using IT
> v2.03c's native InterWave support.
>
>
> ----------------------
> # Sample Information #
> ----------------------
>
> Samples with square brackets [] after them were sampled/torn to shreds
> by me, and samples with braces {} have been ripped from others. All
> samples were edited in Sound Forge, and some samples have had some real
> funky stuff done to them (bass removed via parametric eq, etc).
>
> [xxl] = XX-Large: The Killer (Sample CD)
> [a] = Above the Clouds by Sunshine Productions
> [c] = Central Nervous System II (compilation) by DJ Vagas
> [m] = 21st Century Jesus (album) by Messiah
> [s] = 65.5hz FM sinewave generated in Sound Forge
> [j&s] = Tripomatic Fairy Tales (album) by Jam & Spoon
> [fmm] = Force Format by Force Mass Motion
> [f] = Fee Fi Fo Fum by the Candy Girls
>
> {cb} = Chuck Biscuits/Kosmic^Cute (chuckb@kosmic.org)
> {scc} = Roland Sound Canvas piano bank by Hussam Eassa
> (SC_PIANO.ZIP, eassa@execpc.com)
> {xr} = Turtle Beach Multisound Proteus 1/XR sample bank by Hussam Eassa
> (PROTEUS1.ZIP, eassa@execpc.com)
> {syxx} = Syxx/Immortal Syndicate
> (IS-SMPL1.ZIP, syxx@unix.infoserve.net)
>
> The sample packs can be found at ftp://ftp.cdrom.com/pub/demos/music/
> samples/. Chuck Biscuit's samples can be found from, well, Chuck Biscuits
> :).
>
> If you feel like ripping any of the samples, feel more than free! Just
> give credit where credit is due.
>
>
> ----------
> # Greets #
> ----------
>
>
> Scene greets ... where do I begin? There are seriously so many people I
> would love to say hello to here, but since I really don't want to offend
> anybody by leaving their name out, greets to EVERYBODY who knows me! You
> all know who you are, and thanks to every single one of you. This module
> would probably not be possible if it weren't for all your efforts! I
> really appreciate all the help you've given me over the years with
> everything! Greets also to all of the Australian music & demoscenes, you
> guys all kick ass.
>
> It wouldn't be fitting not to say Hello to the person who gave me the
> idea for this person in the first place, so hello Jacqueline, and I hope
> you like your (belated) birthday present :). And of course, greets to all
> my close personal friends; Benjamin, Eleanor, Penny, Andrew, Steve, David,
> and all others I've forgotten. (It's been a long night, and I don't have
> any Strongbows left, hic).
>
> (Phew, I didn't actually double the size of this file with this little
> greetings section) :).
>
>
> ---------------------
> # Contact Addresses #
> ---------------------
>
>
> Any constructive criticism, praise (?!), requests for samples, idea
> swapping, etc., can be sent to one of the following:
>
> Internet: ozone@fl.net.au
> http://www.geko.net.au/~mindflux/ozone/ (very old..)
> irc: #trax (neato.org)
> Fidonet: Andre Pang@3:711/956
> Bloodnet: Ozone@34:612/1
>
> BBS: Mindflux +61-2-416-2513 (24hrs)
> (if the BBS is actually up, then consider yourself damn lucky).
>
> Snail mail: Andre Pang
> PO Box 494
> Roseville 2069
> NSW, Australia
>
>
> -------------
> # Postamble #
> -------------
>
>
> Well Jacqui, here you go. I've poured a fair bit of effort into it, and
> while I don't think it's the best tune I've ever done, I really think the
> effort I put into it paid off a little.
>
> Look out for some commercial releases by Aftermath soon on various
> singles and compilations; we're hoping to make it bigtime in the music
> industry out there. If you DO like the tune, PLEASE do me a favour and
> mail me! As all musicians know, there's nothing better than knowing that
> your song can make somebody else smile..
>
>
> - #ozone/aftermath.
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