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File "apocalyse inexorable.it"

Title : APOCALYSE INEXORABLE
Author : Unknown

Platform : PC
Format : ModPlug Tracker 1.16 IT 2.14

This file has 1 tracks.

This file has been played 0 time(s).
Last played : 28 June 2024 - 04:03:04

Uploaded by emor3j on 11 Jan. 2022 - 01:20:17

Rating :

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Tracks :

Number Title Last played Played Length Vote
1 APOCALYSE INEXORABLE 28 June 2024 - 04:03:04 Never 226 s

Extra infos

Full tags

Extended Module Player 4.1.0
Copyright (C) 1996-2016 Claudio Matsuoka and Hipolito Carraro Jr
Using null output
Mixer set to 44100 Hz, 16bit, cubic spline interpolated stereo
Press 'h' for help

Loading modland.com/pub/modules/Impulsetracker/AxeSlash/apocalyse inexorable.it (1 of 1)
Module name : APOCALYSE INEXORABLE
Module type : ModPlug Tracker 1.16 IT 2.14
Module length: 17 patterns
Patterns : 15
Instruments : 10
Samples : 19
Channels : 16 [ a 6 ^ 8 8 8 8 8 0 f 8 4 b 3 d 8 ]
Duration : 3min46s
Instruments:
Instrument name Vl Fade Env Ns Sub Gv Vl Fine Xpo Pan Sm
01 Strings 40 0400 A-- 02 [01] 40 34 +127 +22 Pff 00
[02] 40 34 +127 +16 Pff 01
02 LOWAMBDR.WAV 40 0000 --- 01 [01] 40 40 +100 +04 Pff 02
03 Drum Kit EQ'd 36 0000 A-- 0c [01] 40 40 -015 -15 Pff 03
[02] 28 40 +000 +00 P88 04
[03] 0f 40 +100 +28 P68 05
[04] 38 11 +029 +11 P98 06
[05] 14 40 +099 +08 Pd8 07
[06] 1e 40 +100 +16 P28 08
[07] 13 40 +127 +13 P60 09
[08] 0e 40 +100 +16 Pb0 0a
[09] 25 40 +000 +00 P24 0b
[0a] 26 40 +000 +00 P5c 0c
[0b] 24 40 +000 +00 Pa8 0d
[0c] 21 40 +000 +00 Pd4 0e
04 Percussive Synth 23 0000 --- 01 [01] 40 40 +112 +00 Pff 0f
05 SEQ4.WAV 40 0000 --- 01 [01] 40 40 +034 +13 Pff 10
06 SEQ1.WAV 40 0000 --- 01 [01] 40 40 +034 +13 Pff 11
07 DRUM2.WAV 40 0000 --- 01 [01] 40 40 +112 +00 Pff 0f
08 Synth: Short Squarewave 40 0000 --- 01 [01] 40 40 +034 +13 Pff 11
09 Synth: Polysynth 4 40 0000 --- 01 [01] 40 40 +034 +13 Pff 11
0a Synth: Polysynth 1 40 0000 --- 01 [01] 40 34 +000 +00 Pff 12

>
> APOCALYPSE INEXORABLE
> =======================
>
>
>
> [3:45]
>
>
> By AxeSlash
>
>
>
> Time for a change. This is some kinda gamemusic I think...It would
> probably sound quite cool while playing Warzone 2100 or The Outforce, coz'
> I was kinda inspired by the music in those games.
>
> Unfortunately, the music sort of revolves around a single chord sequence
> because there was just nowhere else it needed to go musically. Just
> playing with the texture was enough.
>
> Either way it's turned out pretty cool, although some of the rhythm
> sequences were played by me on a Pringles tube :D
>
> Njoy.
>
>
> Greetz:
> =======
> Corpse
> AeuK
> Nighty
> Nycto
> Ygolonac
> Kosm
> Grindire
> All the usual people
>
> Cheers
>
> AXESLASH
>
> axe@totaldeath.com
>
>
> BTW: My FTP is up now at ftp://axeuk.homeftp.net.

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